Working with Unity’s 2D Tilemaps

Create a level using Unity’s Tilemap feature

Jean-Noel Seneque

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In this article, we will explore how to use Unity’s Tilemap feature and fill out a scene. We will learn how to setup imported textures with multiple images (texture atlas), how to create palettes and tiles, and use these tiles to paint out a scene with depth.

Firstly let’s set up our development environment for working with tilemaps.

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Jean-Noel Seneque

A Data & Analytics Consultant who is expanding into developing experiences in XR, Enterprise and Gaming space using Unity www.jeannoelseneque.com