2.5D Platformer — #1 Greyboxing

Objective: Greyboxing an environment that will test out the upcoming features

Grey boxing a scene (with a splash of colour)
  • Basic left and right movement
  • Gravity
  • Jump and Double jump
  • Moving platforms
  • Falling off to the player’s death, respawning
  • Collecting coins
  • Wall Jumping
  • Calling an elevator
  • UI for Lives and Coins collected

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A Data & Analytics Consultant who is expanding into developing experiences in XR, Enterprise and Gaming space using Unity www.jeannoelseneque.com

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Jean-Noel Seneque

A Data & Analytics Consultant who is expanding into developing experiences in XR, Enterprise and Gaming space using Unity www.jeannoelseneque.com